City of Heroes ends Friday. I've been wanting to get back into it since the end was announced, and I finally made some time last night to log in and re-familiarize myself with the controls. Hopefully tonight and tomorrow I can play through a few more of the awesome missions before it shuts down for good.
One of the things I will miss most? The game's ragdoll physics engine, wherein you could send a bad guy flying and his unconscious body would get snagged on a tree, twitching hideously, until it de-spawns. Never fails to make me laugh.
One of the things I will miss most? The game's ragdoll physics engine, wherein you could send a bad guy flying and his unconscious body would get snagged on a tree, twitching hideously, until it de-spawns. Never fails to make me laugh.